The Stupid Plan

Sometimes you just need to throw the toys on the table and have at it. Last weekend 4 of us broke out some big armies and had an epic slugfest.
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Col. Stanislaw looked over the deployment of his 8th Para, and wondered (again) how his men ended up in front of the Grey Knights. Seriously.  According to the Grey Knights, that marauding ork menace known as Kommisar Yardstick had been told by a Shaman that possession of a particular set of bones from a dead warboss would ensure victory in the war on Grovestan 5.

Now both humans and orks were in a race to obtain the bones.

"...aaaaand we have to get it first." Stanislaw thought out loud. Pointing out to High Command that human troops advancing into an ork horde was not a survivable situation, was truly an exercise in futility.



"Move Out!"


Because Guard foot sloggers are so slow, two Grey Knight Interceptor Squads teleport ahead to grab the objective, block the far end, and become the first victims of the "Alley of Death".


The Interceptors are already dead, but they managed to move the bones a few inches.


Col. Stanislaw looked at the oncoming green mass squeezing through the Alley of Death, and mused that tactical acumen was absent on both sides today.
"Holy crap we killed a bunch of orks..."


"But there are always more...."  and the alley refills.


"It doesn't look like there will be any outflanking today..." the platoons assigned to rear guard are redeployed forward.


"Heavy artillery always helps."

"Run Away!"


All the Grey Knights were cut down (except for some higher officer over on the right), but in the end the men of the 8th Para, using a combination of shooting and falling back, hold the objective!


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It was a fun game, and I must say that after we went through the standard scenario creation (rolling for mission, deployment, sides etc.), it was clear that the Imperials were going to benefit from the "long table" setup more than any brilliant maneuver.

I would like to thank our opponents Mike (owner of Goldmine Games) for a great table to play on, and both he and Travis for being such good sports even as things went against them.

Of course big kudos to my teammate Robert, whose Grey Knights did far more than documented here (can you say CLEANSING FLAME!) to gain us the win.

Thanks for looking!






Comments

  1. I guess you could say Will, that the plan was so stupid that not even the ork's seen it coming lol.

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  2. Robert E Lee would be so proud of you......)

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  3. "If we block the alley with our bodies, the orks wont be able to cap the objective" -- Imperial Guardsmen's Standard Issue Tacticia... :D

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  4. Hahaha!! So great! I don't know, it looks pretty solid tactics to me!! :D

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  5. Guardsmen! Leap upon your enemies blades so that he may not stab the man behind you!

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    Replies
    1. ...or at least stop the blade from killing them in the 3rd rank.

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  6. Replies
    1. Mike has some great tables at his store, and we've all been around long enough that it was almost all old metal.
      A glorious smashup indeed.

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  7. Looks like you needed a few (dozen) hellhounds for this battle! Lovely looking classic matchup.

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  8. Yes, my army is built to fight the goons with 3+ saves and power armor. A few flamers would have been very helpful.
    However, you are right, 'umies vs orks is always a winner.

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  9. Just brilliant! I'd love to play on that table.

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    1. Goldmine has about 9 great tables. We are a truly spoiled community.

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  10. Your description of the "plan" and the ensuing "battle" may be the very best part! What rules did you use, if I may ask? Recentish rev. 40K for community purposes or something different?

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    1. Apologies, I am the worst blog host for such a long delay in my reply. I've just been buried at work,
      We used the current 40k rules...sorta.

      3 of us old guys really just went with the old , "move, shoot, assault" basics, but we had a young 'un who was up on the mountains of minutia that makes the current set, and he was all over the psychic phase

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