On the Hunt X: Peace Talks, Part 1
Welcome to the final action of the "Haussen Campaign". It was played using "Pulp Alley" rules, but with a twist. This is a Peace Conference, so there will be no fighting. The game will be a social adventure. The idea originated during a discussion on the Pulp Alley boards with the PA author himself, Dave Phipps (credit him with the idea). The opposing Leagues will be the diplomatic operatives of the Kingdom of Colores and the 4th Reich trying to persuade, entice, intimidate and/or threaten the other attending delegations to come to their side. The scenario is the basic "Smash and Grab" from the original rules using the delegations as Plot Points. Lastly, to reflect the setting, if the opposing diplomats came into contact and "Brawl" they use the "Cunning" attribute.
K'Tusk Free Trader Station
Kingdom of Colores and 4th Reich Peace Talks
"Ok team, these peace talks, on the larger question of ending hostilities, will be a failure. The 4th Reich will never agree to lay down their arms. They believe it is their destiny to rule.
|Kingdom of Colores Diplomats, L-R Princess Sophie, the Governor General, Admiral King, and Dr. D'aOurii|
|The Reich's Operatives, L-R Col, Grak, Comm. Diekman, Baroness Niehoff, and Kpt. Juches|
Here are the most important delegations:
The Steiner Quarantine
If we can hold them with us, they will agree to an autonomous settlement on New Cypress in an area unoccupied by Colores or our co-inhabitants, the Timtai Trading League.
If the Gis drift away from us to a neutral stance, their covert move toward establishing a government and nation will continue. They will not trust us to help however.
If the Reich intimidates the Gis, they will cut official ties with KC and remain opaque to outsiders.
The Timtai Trading League
Our co-inhabitants of New Cypress. If we can keep them with us, it secures the border right on our capital planet, and because of their trading connections, we may have access to many potential allies of which we are not yet aware.
If they assert neutrality, we probably can still count on peace on the surface of New Cypress, but those possible new connections will be closed.
Worst case, if they end up in the Reich's pocket, New Cypress will be militarized again, and we will have a hostile enemy right on our doorstep.
The Ophelian Empire
If we can focus on the Sub-Ambassador, he may be willing to continue secretly feeding us locations of abandoned weapons and supply depots. If we cannot peel him away from that demonic harpy Quintilla, the Imperial presence here will remain paralyzed and Quintilla will keep issuing threats and insisting the Imperial Home Fleet is a jump away from our front door. Of course, if she gets it into her head that these Nazi's are somehow some wayward lost tribe of the Empire, who knows what will happen.
Beware of distractions, remember the goals.
|The Distractions, L-R Talkative Mechanic, Overzealous Security Guard, Local "working" Girl, and Petty Crime Boss looking to make deals|
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